Getting started
DonutSMP is not Java-only. Bedrock players connect to the same world through a compatibility layer (Geyser-style). This page is the Bedrock-focused answer: how to add the server, what feels different, and what stays identical for Money, markets, and PvP.

Mobile, Windows Bedrock, and most console builds follow the same fields when custom servers are allowed. If your platform blocks external IPs entirely, that is outside what this shop can fix. Hostname reference: DonutSMP IP.

Same world, same economy. Bedrock and Java players interact on one SMP. Auction House, /orders, /bal, /pay, and open-world PvP rules apply to both. Crystal combat and raid pressure are still part of the server: see DonutSMP PvP.
Honest limits. Some GUIs render differently through the compatibility layer. Proximity voice chat, when the season enables it, is a Java client feature; Bedrock players should expect to use external voice if they want talk audio. Combat feel can differ slightly because Bedrock input is translated to Java combat rules. None of that changes how Money works or how IGN delivery works on this shop.

Your Bedrock gamertag / Xbox-linked username is still the IGN players and shops use. On DonutSMP it shows with a leading dot (.YourName); pick Bedrock at checkout and the dot is added for you. Checkout on DonutSMP Exchange does not need a password: email + IGN only. Listed rate $0.10 per 1M. Stay online after you pay. Full path: how to buy or buy DonutSMP money. RMT can be punished by official staff; we do not claim it is allowed.
DonutSMP Exchange is an independent storefront. We are not affiliated with Mojang Studios, Microsoft, or the DonutSMP server. We do not claim that buying here complies with DonutSMP rules or that real-money trading is allowed. You decide whether to buy. We handle payment, delivery, and support.